

Penalty Shoot Out: Cup Mania UK
Fifteen penalties, one ladder: each goal lifts your stake a step from x1.1 towards x1000, a save ends the series, and Collect banks the win after any goal. RTP 95.65%, £0.10–£75 a series – demo first, UK casinos below.
Penalty Shoot Out: Cup Mania game information
| Parameter | Info |
|---|---|
| Game | Penalty Shoot Out: Cup Mania |
| Provider | Evoplay |
| Category | Instant game – a penalty series with Cash Out (crash-style) |
| Release | December 2025 |
| Technology | HTML5, Full HD (16:9) |
| Devices | Desktop, iOS and Android; vertical view supported |
| RTP – main game | 95.65% |
| Volatility – main game | High |
| Stake per series | £0.10 to £75 (default £0.50) |
| Main ladder | 15 steps, x1.1 to x1000 – one step per goal |
| Max win – main game | x1000 the stake, £75,000 at the top stake |
| Cash Out | The Collect button, after any goal |
| A save in the main game | Ends the series; the stake is lost |
| Bonus game | 15 kicks on its own ladder, x3 to x3000; a save does not reset it |
| RTP – bonus game | 96.16% |
| Volatility – bonus game | Low |
| Bonus Buy | x30 the stake (UK versions may come without it) |
| Max win – bonus game | x3000 the stake, £225,000 at the top stake |
| Team choice | Country/Club Gallery of flags before the series |
| Demo | Free with a virtual balance, no registration |
Penalty Shoot Out: Cup Mania demo: play free without registration
The free version of Penalty Shoot Out: Cup Mania loads straight from this page. It is a free demo with a virtual balance: no account, no deposit and no download, and it opens in a full-screen window on a laptop, tablet or phone. Click the picture below or the “Play demo” button at the top of the page and the stadium appears within seconds.

Ten minutes in the demo answer most questions better than any review. Start with a fixed plan: play ten series at the pre-set stake and press Collect after the second goal every time, then play ten more and hold out for x5. Keep an eye on the ladder above the goal – the highlighted step is exactly what Collect would pay – and notice how quickly a single save resets the bar. Try both ways of shooting as well, clicking the ball and clicking a corner, so you know what the controls do before money is involved.
Two limits to keep in mind. Demo winnings are virtual and can never be cashed out, and a lucky demo streak says nothing about the next real series. The version a UK casino runs may also differ from the demo in its menus – most notably, UK versions may come without the Bonus Buy.
What is Penalty Shoot Out: Cup Mania? The penalty game by Evoplay
Evoplay released Penalty Shoot Out: Cup Mania in December 2025. It is an instant game rather than a slot: there are no reels, just you, a ball on the spot and a goalkeeper, with a ladder of 15 multipliers above the crossbar. Each goal lifts your stake one step, a save ends the series and takes the stake, and after any goal you may press Collect and bank what you have reached. The main game returns 95.65%, its volatility is high, a series costs from £0.10 to £75, and the fifteenth step – x1000 – is worth £75,000 at the maximum stake.
There is a second layer. A separate bonus game gives you 15 kicks on a steeper ladder from x3 to x3000, and there a save does not knock you back down – only goals count. It runs at low volatility with a 96.16% RTP, and the only way in is the Bonus Buy at 30 times the stake. For UK players that comes with a caveat explained in the bonus sections: the Bonus Buy may not be part of the version your casino offers.
Look and feel
The setting is a floodlit stadium at night, with mist drifting over the stands and advertising boards behind the goal. Before a series you pick a flag; the two teams then appear in the top corner, yours against the keeper’s. The multiplier bar runs across the top of the screen, and the bottom bar holds the stake panel, the Bonus Buy button, the big ball you click to shoot, the Collect button and your balance. The game is built in HTML5 for Full HD 16:9 screens and switches to a vertical layout on phones.
Where it comes from
Cup Mania follows Evoplay’s earlier Penalty Shoot Out from May 2020, which played series of five shots with a top multiplier of x30.72. Ten more kicks per series and a ladder that ends at x1000 make the new game a very different proposition – longer runs, much larger tops and many more moments where you have to decide whether to collect.
How to play Penalty Shoot Out: Cup Mania: the rules
A round of Penalty Shoot Out: Cup Mania is called a series, and it never lasts longer than 15 kicks. This is how it runs:
- Pick your side. The Country/Club Gallery shows a grid of flags; tap the team you want to shoot for and confirm. The keeper’s team is drawn at random.
- Set the stake. Use − and + on the bet panel – anything from £0.10 to £75, with £0.50 pre-set. Once the first kick of a series is taken, the stake stays locked until the series ends.
- Shoot. Click the ball to let the game pick the direction, or click a spot in the goal to aim there yourself. Either way the result is random.
- Climb or fall. A goal moves you up one step of the ladder shown above the goal – x1.1 after the first, x1000 after the fifteenth. A save ends the series and the stake is gone.
- Collect – or shoot again. After any goal the Collect button pays your stake times the step you are on and closes the series. If you shoot instead, everything rides on the next kick.
- Fifteen out of fifteen. A fifteenth goal reaches x1000, the top of the ladder, and the series ends with that payout.
A first example
Say the stake is £1. The first goal puts you on x1.1, the second on x1.3, the third on x1.6. Press Collect now and £1.60 lands in your balance – your pound back plus 60p. Shoot a fourth time instead and a goal takes you to x2 (£2 on offer), while a save ends the series with nothing paid. That is the whole game in miniature: every kick is a choice between what is on the screen and what the next step would add.
A few practical points round off the rules. You cannot change the stake in the middle of a series, and the bonus game cannot be opened halfway through one either – finish or collect first. The amounts shown on the ladder always refer to the stake you started the series with.
Country/Club Gallery: choosing your team
Before the first kick, the game opens its Country/Club Gallery: a grid of national flags from which you pick the side you want to represent. Tap a flag, confirm, and that flag sits in the top corner of the screen for the series, facing the keeper’s. According to the game’s description the keeper’s team is assigned at random, so each series can bring a different opponent and a different kit in goal.
Blue and pink
Navy
Yellow and navy
GreenWhat does the choice change? Nothing in the maths. The published rules link no team to the ladder, the RTP or the result of a kick, so the gallery is about identity – the flag you play under – rather than about odds. Treat it as the shirt you pull on before the match.
Aiming: the ball or the corner
The same goes for aiming. You can click the ball and let the game choose the direction, or click a spot in the goal and shoot there. The outcome is random either way; aiming yourself simply makes the kick feel more like your own. If you play long sessions on a phone, clicking the ball is the quicker habit – one tap per kick.
The main game: 15 shots and the multiplier ladder up to x1000
The main game has one ladder of 15 steps, and every goal moves you exactly one step up. The table shows each step with the amount Collect would pay at the pre-set £0.50 stake and at £5 – plain multiplication of the stake by the step.
| Goal | Step | Collect pays at £0.50 | Collect pays at £5 |
|---|---|---|---|
| 1 | x1.1 | £0.55 | £5.50 |
| 2 | x1.3 | £0.65 | £6.50 |
| 3 | x1.6 | £0.80 | £8 |
| 4 | x2 | £1 | £10 |
| 5 | x2.3 | £1.15 | £11.50 |
| 6 | x2.8 | £1.40 | £14 |
| 7 | x5 | £2.50 | £25 |
| 8 | x10 | £5 | £50 |
| 9 | x25 | £12.50 | £125 |
| 10 | x50 | £25 | £250 |
| 11 | x80 | £40 | £400 |
| 12 | x125 | £62.50 | £625 |
| 13 | x250 | £125 | £1,250 |
| 14 | x500 | £250 | £2,500 |
| 15 | x1000 | £500 | £5,000 |
Payout = stake × step (calculation). A save at any step ends the series and the stake is lost.
Three stretches of the ladder
Look at the steps in groups and the ladder tells a story. The first six goals climb gently from x1.1 to x2.8 – you only double the stake at the fourth goal. Goals seven to ten are the big jumps: x5, x10, x25 and x50, so the tenth goal is worth nearly eighteen times the sixth. The last five steps are the summit: x80, x125, x250, x500 and x1000, where each of the final three steps doubles the one before.
Two things the ladder does not tell you. It says nothing about the chance of scoring at any given step, because Evoplay publishes no odds per shot; the only figure that links the ladder to your money over the long run is the 95.65% RTP. And it does not soften a save: a series that ends on kick eleven loses the stake just as surely as one that ends on kick two – it only costs a lot more of what was on offer.
Cash Out: when to collect your win
Collect is the Cash Out of Penalty Shoot Out: Cup Mania. It appears after every goal, pays your stake multiplied by the step you have reached and closes the series. The earliest possible Collect comes after the first goal, at x1.1; the latest is not needed at all, because the fifteenth goal pays x1000 by itself.
The arithmetic of one more kick
Before every kick you hold a position. The table shows, for a £1 stake, what you hold at different points of the ladder, what one more goal would add and what a save would take away.
| After | You hold | One more goal | Gain | A save costs |
|---|---|---|---|---|
| Goal 1 | x1.1 = £1.10 | x1.3 = £1.30 | +£0.20 | £1.10 |
| Goal 3 | x1.6 = £1.60 | x2 = £2 | +£0.40 | £1.60 |
| Goal 6 | x2.8 = £2.80 | x5 = £5 | +£2.20 | £2.80 |
| Goal 7 | x5 = £5 | x10 = £10 | +£5 | £5 |
| Goal 8 | x10 = £10 | x25 = £25 | +£15 | £10 |
| Goal 10 | x50 = £50 | x80 = £80 | +£30 | £50 |
| Goal 12 | x125 = £125 | x250 = £250 | +£125 | £125 |
| Goal 14 | x500 = £500 | x1000 = £1,000 | +£500 | £500 |
£1 stake; amounts = stake × step (calculation). Whether a kick is worth taking depends on odds the game does not publish.
Up to the sixth goal one more kick adds only a fraction of what it puts at risk. Higher up the picture changes: x5 → x10 and x10 → x25 add at least as much as you already hold, and so do the last three doubling steps, while x50 → x80 and x80 → x125 add less. That is a statement about payouts only – the game publishes no chances to put next to it – so the table cannot tell you where to stop. What it can do is show why a stopping rule set in advance beats a decision made in the heat of a run.
A simple decision guide
The bonus game: 15 shots up to x3000
UK note: versions of the game offered to UK players may come without the Bonus Buy – check the game lobby at your casino. The bonus figures on this page apply where the feature is offered.
The bonus game is a series of its own: 15 kicks on a ladder that starts at x3 and ends at x3000. Every kick is played, whatever happens. A goal moves you one rung up; a save simply does not – you keep the rung you are on and shoot again. When the fifteenth kick has been taken, you are paid your stake times the rung you have reached. The provider rates this mode as low volatility, with an RTP of 96.16%.
| Goals scored | Rung | Pays at £0.50 (price £15) | Pays at £5 (price £150) | Against the x30 price |
|---|---|---|---|---|
| 1 | x3 | £1.50 | £15 | Below the price |
| 2 | x5 | £2.50 | £25 | Below the price |
| 3 | x7 | £3.50 | £35 | Below the price |
| 4 | x9 | £4.50 | £45 | Below the price |
| 5 | x12 | £6 | £60 | Below the price |
| 6 | x21 | £10.50 | £105 | Below the price |
| 7 | x35 | £17.50 | £175 | Above the price |
| 8 | x45 | £22.50 | £225 | Above the price |
| 9 | x60 | £30 | £300 | Above the price |
| 10 | x80 | £40 | £400 | Above the price |
| 11 | x100 | £50 | £500 | Above the price |
| 12 | x250 | £125 | £1,250 | Above the price |
| 13 | x500 | £250 | £2,500 | Above the price |
| 14 | x1500 | £750 | £7,500 | Above the price |
| 15 | x3000 | £1,500 | £15,000 | Above the price |
Payout = stake × rung reached after 15 kicks (calculation); the Bonus Buy price is 30 × the stake.
Reading the bonus ladder
The price of the round is x30, so the interesting line runs between the sixth and the seventh rung: six goals leave you on x21, below what you paid, while seven goals reach x35, the first rung above it. Further up the steps grow quickly – x100 at eleven goals, x250 at twelve – and the last three rungs, x500, x1500 and x3000, need thirteen, fourteen and fifteen goals. Fifteen out of fifteen at the £75 maximum is the game’s largest payout, £225,000.
Main game and bonus game side by side
| Main game | Bonus game | |
|---|---|---|
| Kicks | Up to 15 – a save ends the series | Always 15 – every kick is played |
| What a save does | Ends the series; the stake is lost | Nothing is taken away; you stay on your step |
| What a goal does | One step up the ladder | One step up the ladder |
| Ladder | x1.1 → x1000 | x3 → x3000 |
| Collect | After any goal | Not part of the round – it plays to the last kick |
| RTP | 95.65% | 96.16% |
| Volatility | High | Low |
| Way in | Any stake, any time | Bonus Buy only, x30 the stake – where offered |
Bonus Buy: price and what you get
UK note: versions of the game offered to UK players may come without the Bonus Buy – check the game lobby at your casino. The bonus figures on this page apply where the feature is offered.
The Bonus Buy is the only door to the bonus game – the main game has no free trigger. Press the Bonus Buy button on the bottom bar and the game shows a single card, “Bonus game x30 bet”, priced at 30 times your current stake. Buy it and the 15 bonus kicks begin straight away. Because the stake is fixed during a series, set it on the bet panel before you buy; the price follows it.
| Stake | Bonus Buy price (x30) | Top rung x3000 |
|---|---|---|
| £0.10 | £3 | £300 |
| £0.50 | £15 | £1,500 |
| £1 | £30 | £3,000 |
| £2 | £60 | £6,000 |
| £5 | £150 | £15,000 |
| £10 | £300 | £30,000 |
| £75 | £2,250 | £225,000 |
Price = stake × 30, top rung = stake × 3,000 (calculation). The £225,000 cap equals x3000 at the £75 maximum stake.
What you get for the price
For thirty stakes you get fifteen kicks in which saves cost nothing and the ladder starts at x3. The arithmetic is plain: seven goals are needed to finish above the price (x35), six leave you at x21, and the top rung needs all fifteen. The 96.16% RTP is a long-run average across a huge number of rounds; any single bought round can end well below its price.
Treat a purchase as its own decision with its own budget. At £1 a series, one Bonus Buy costs as much as thirty main-game series; at £5 it is £150. And for UK players the first question is simpler still – whether the button exists in your casino’s version at all.
RTP, volatility, bet limits and max win
RTP. Evoplay’s game sheet lists 95.65% for the main game and 96.16% for the bonus game. Both describe the theoretical return over an enormous number of series, not what an evening will bring. You may see 96% or even 96.65% quoted in other reviews; the provider’s own sheet says 95.65%, and that is the figure used here.
Volatility. High in the main game – the sheet even doubles the word – and low in the bonus game. In practice that matches the two ladders: one save can end a promising main-game series, while a bought bonus round keeps climbing through the misses.
Stakes and caps. A series costs from £0.10 to £75, with £0.50 pre-set. The main game is capped at £75,000 and the bonus game at £225,000 – the published limits shown in pounds; the rules panel of your casino’s version displays the limits that apply to your account.
Where the caps sit
| Stake | Main game top (x1000) | Bonus game top (x3000) | Bonus Buy (x30) |
|---|---|---|---|
| £0.10 (minimum) | £100 | £300 | £3 |
| £0.50 (default) | £500 | £1,500 | £15 |
| £1 | £1,000 | £3,000 | £30 |
| £5 | £5,000 | £15,000 | £150 |
| £10 | £10,000 | £30,000 | £300 |
| £25 | £25,000 | £75,000 | £750 |
| £75 (maximum) | £75,000 | £225,000 | £2,250 |
Calculated from the published figures. Highlighted: the money caps, reached exactly at the £75 maximum stake. Bonus figures apply where the Bonus Buy is offered.
The caps never cut a ladder short. £75,000 is precisely x1000 at the top stake, and £225,000 is precisely x3000 at the same stake, so at every permitted stake the full top multiplier fits under the limit. Raising the stake only scales every rung; it does not change the shape of either ladder.
Penalty Shoot Out: Cup Mania worked rounds
Four series with real ladder figures. Which kick is scored and which is saved is an illustrative scenario – the order of goals and saves below is invented to show the rules at work, while every multiplier and amount comes straight from the ladders above. The fourth example is a bonus round, which only applies where the Bonus Buy is offered: UK versions may come without it.
1. Collect at x2
Set-up
- £2 stake
- Main game
- Plan: Collect at the 4th goal
The series
- Goals 1–4: x1.1, x1.3, x1.6, x2
- Collect after goal 4: £2 × 2 = £4
- Profit on the series: £4 − £2 = £2
Paid£4
Four kicks doubled the stake. The plan was written before the first shot and kept – which is the whole trick of the Collect button.
2. Saved on kick 7
Set-up
- £1 stake
- Main game
- Plan: shoot for x5
The series
- Goals 1–6 reach x2.8: £2.80 was on offer
- Kick 7 is saved: the series ends
- The loss is the £1 stake, not the £2.80
Paid£0
The £2.80 was never yours until you pressed Collect. One save at any height takes the stake and whatever was on offer above it.
3. The long run to x50
Set-up
- £0.50 stake
- Main game
- Plan: Collect at x50
The series
- Goal 7 reaches x5 (£2.50), goal 8 x10 (£5)
- Goal 9 x25 (£12.50), goal 10 x50 (£25)
- Collect: £0.50 × 50 = £25
Paid£25
Ten straight goals turned 50p into £25. The five steps above x50 were left alone – x1000 needs all fifteen, with the whole position on every kick.
4. A bonus round – where offered
Set-up
- £1 stake
- Bonus Buy: £1 × 30 = £30
- Not in every UK version
The series
- Nine goals in fifteen kicks; the six saves cost nothing
- Ninth rung of the bonus ladder: x60
- Payout £1 × 60 = £60, against the £30 price
Paid£60
Saves only slow the climb in the bonus game. Six goals would have stopped at x21 (£21, below the £30 price); the seventh rung, x35, is the first one above it.
✓ goal · ✕ save · ⏏ Collect · grey dots: kicks not taken. Scenarios are illustrative; amounts = stake × step.
Penalty Shoot Out: Cup Mania strategy: what you can and cannot control
No method changes what a kick does. Goals and saves are random, aiming does not shift them, and Evoplay publishes no odds per shot, so there is nothing to calculate an edge from. What you can manage is the size of your stake, the moment you collect and how long you play.
In your hands
- Your stake, from £0.10 to £75 – fixed before each series
- The step at which you press Collect
- Whether to buy the bonus game, where the Bonus Buy is offered
- How many series you play and how much you bring to the session
- When you stop – a deposit limit, a time reminder, a figure to walk away at
Out of your hands
- Whether a kick is a goal or a save
- Where the keeper dives – clicking a corner does not change it
- How many goals a bonus round brings
- The 95.65% and 96.16% RTP figures
- Odds per shot, which Evoplay does not publish
Four habits worth keeping
- Write the Collect step down. Decide the target – x2, x5, x10 – before the first kick and treat it as fixed for that series.
- Count the session in series. £20 at the £0.50 default is 40 series; at £2 it is ten. Choose the stake from the number of series you want, not from the top of the ladder.
- Keep the Bonus Buy in its own budget. At x30 the stake it is a separate decision – and, at UK casinos, possibly not on the menu at all.
- Stop on a plan, not a streak. Walking away after a fat Collect is just as sensible as walking away after a string of saves – the point is that you chose the moment beforehand.
Four common misreadings
MythAiming at a corner beats clicking the ball.
FactBoth are just ways to start the kick. The outcome is random either way; aiming is there for the feel of it.
MythAfter a few saves, a goal is due.
FactEvery series starts from the bottom and nothing in the rules links one kick to the last. A run of saves predicts nothing.
MythThe kicks get harder as you climb.
FactYou will read that in some reviews, but Evoplay publishes no odds per shot – so neither “harder” nor “easier” can be checked. The ladder shows payouts, not chances.
MythPicking a strong nation helps.
FactThe Country/Club Gallery sets the flag you play under. Nothing in the published rules ties it to the ladder, the RTP or the result of a kick.
Is Penalty Shoot Out: Cup Mania legit? Real or fake?
Penalty Shoot Out: Cup Mania is a real game from Evoplay, released in December 2025 and supplied to online casinos – Evoplay does not take bets itself. The numbers that decide your money are published: both ladders, both RTP figures, the volatility of each mode, the stake range, the default stake, the Bonus Buy price and the maximum wins.
On the company side, Evoplay holds ISO/IEC 27001:2022 and ISO/IEC 27701:2019 certificates – standards for information security and privacy management. Both are linked in the footer of this page. They describe how the company handles data; they say nothing about the result of an individual kick.
Two things are not published: odds per shot and a hit frequency, and the game makes no Provably Fair claim. That does not make it any less genuine, but it means some questions can only be answered by playing. The real risks are elsewhere – “penalty predictor” apps, paid signal channels and “hacks” that promise to know where the keeper will dive, and imitation versions hosted by unlicensed sites. Nothing outside the game can know the result of a kick before it happens; stick to licensed casinos.
Penalty Shoot Out: Cup Mania app and mobile play
The game is written in HTML5 and runs in the browser on desktop, iOS and Android. On a computer it fills a Full HD 16:9 frame; on a phone it supports a vertical view, so you can hold the handset upright with the goal on top and the controls under your thumb. The demo on this page behaves the same way on a phone as on a laptop.
We are not aware of any official Penalty Shoot Out: Cup Mania app, and the browser version does everything an app would. Files sold as a “Cup Mania APK” on download sites are best ignored – at worst they hide malware or a tampered version of the game. For quicker access, pin your casino’s page to the home screen or use the operator’s own app if it has one.
Playing Penalty Shoot Out: Cup Mania in the UK: choosing a casino
Evoplay sells its games to operators and takes no bets itself, so real-money play means finding a casino whose lobby includes Evoplay titles. The operators listed in the ranking at the top of this page accept players from the UK and keep accounts in pounds; each sets its own welcome offer. Before your first deposit, run through this list:
- Licence first. The operator’s footer should name the UK Gambling Commission and a licence number; no licence, no account.
- Search the lobby for Penalty Shoot Out: Cup Mania and make sure your balance is held in pounds.
- Open the in-game rules and read the stake range and the maximum win that this operator’s version uses.
- Look at the bottom bar: is there a Bonus Buy button? UK versions may come without it.
- Read the bonus small print – wagering, which games contribute and how long you have.
- Find the safer-gambling page in your account: deposit caps, session reminders, time-outs and self-exclusion.
Real-money play is for adults of 18 and over, at UK Gambling Commission licensees only. Put a deposit cap and a session reminder in place before your first series; if the game stops feeling like entertainment, call GamCare free on 0808 8020 133 or visit BeGambleAware.org.
Pros and cons of Penalty Shoot Out: Cup Mania
In short: a penalty game with an honest, readable ladder and a Collect button that puts risk in your hands, held back by a modest RTP and – in the UK – by a bonus game that may be out of reach. The detail:
Pros
- A clear 15-step ladder, printed above the goal for every kick
- Collect after any goal lets you choose your own level of risk
- A wide stake range, £0.10 to £75 a series
- In the bonus game a save never resets the multiplier, with x3000 at the top
- Runs in the browser on desktop, iOS and Android, in portrait too
- The flag gallery adds a personal touch without affecting the maths
Cons
- 95.65% RTP in the main game – below the 96% listed for Evoplay’s other penalty games
- No odds per shot are published
- One save wipes the stake at any height of the ladder
- The bonus game is reachable only through the Bonus Buy – and UK versions may come without it
- x1000 needs fifteen goals in a row
Who it suits
| Player | Fit | Why |
|---|---|---|
| Likes short, decisive rounds | Good | A series lasts from one kick to fifteen, and you decide when it ends |
| Wants to control risk | Good | Collect after any goal; the stake sets every amount on the ladder |
| Small budget | Good | From £0.10 a series, with £0.50 pre-set |
| Plays mainly for a bonus round | Weak in the UK | The bonus game comes only via the Bonus Buy, which UK versions may not offer |
| Wants every number published | Mixed | Ladders, RTP and limits are public; odds per shot are not |
Penalty Shoot Out: Cup Mania vs other Evoplay penalty games
Cup Mania is not Evoplay’s first penalty game, and the studio’s other three show how differently the same moment can be turned into a round. Penalty Shoot Out (2020) is the direct ancestor, Penalty Series (2021) adds a defending half, and Penalty Shoot-Out: Super Cup (2025) keeps a short five-shot format. Each column has a demo button that opens that game in the demo window of this page.
| Cup Mania | Penalty Shoot Out | Penalty Series | Penalty Shoot-Out: Super Cup | |
|---|---|---|---|---|
| Released | December 2025 | May 2020 | December 2021 | February 2025 |
| RTP | 95.65% (bonus game 96.16%) | 96% | 96% | 96% |
| Kicks per round | Up to 15 | 5 | 6 | 5 |
| How a round works | A goal climbs one step; a save ends the series; Collect after any goal | A goal moves you to the next multiplier; a save ends the series | You shoot and defend in turn – in defence you guess the opponent’s shot; 3 zones to choose from | Aim at a target you choose or let the game pick one; all five scored is the “Super Win” |
| Top multiplier | x1000 (bonus game x3000) | x30.72 for five goals in a row | x61.44 | x32 |
| Stake | £0.10–£75 | £1–£75 | £1–£2,400 | £0.10–£300 |
| Extras | Bonus game via Bonus Buy x30 – where offered | Choice of 24 nations; no Bonus Buy | Side bets: Combo Ticket, 3 Attacks, 3 Defences, Any 4, Any 5 | See the game rules |
| Free demo |
Stakes are the published ranges shown in pounds. “See the game rules”: not covered by our sources.
The biggest difference is length. The three older games settle a round in five or six kicks, with tops between x30.72 and x61.44; Cup Mania stretches the series to fifteen kicks and the top to x1000, and adds a separate bonus game on top. That makes it the one with the most decisions per round – after every goal you choose between Collect and the next kick – while Super Cup and the 2020 original are quicker, shorter shoot-outs. Penalty Series is the odd one out: half of its turns are spent in goal, guessing where the other side will shoot. On stakes, Penalty Series reaches furthest (£2,400) and Super Cup and Cup Mania start lowest (£0.10). Cup Mania’s 95.65% RTP is a little below the 96% listed for the other three.
Penalty Shoot Out: Cup Mania reviews: what UK players say
Six players from England, Scotland, Wales and Northern Ireland on the ladder, the Collect button and the things that got on their nerves.
“I play it like a little budget game: 50p, Collect at x2.3 after five goals, repeat. Boring to watch, but my balance lasts. The one time I got greedy at x25 the keeper had it.”
Verified player“Love how quick it is on my phone in portrait – the ladder at the top tells you exactly what Collect pays. Picked the same flag every time, obviously.”
Verified player“Decent, but 95.65% is a touch low for me, and the casino version I opened had no Bonus Buy button, so I’ve only seen the bonus game in the demo.”
Verified player“The jump from x2.8 to x5 is where I always end up arguing with myself. Setting the Collect step before the first kick genuinely helped.”
Verified player“Tried aiming at the corners for a whole evening and then just clicked the ball – no difference I could see, which is what the rules say anyway. Nice clean graphics.”
Verified player“Ten goals once at £1 and collected £50. Nerve-racking in a good way. Would like the game to show some odds, though, because the ladder alone doesn’t tell you much about your chances.”
Verified playerMore Evoplay penalty games
Fancy more penalties? Evoplay has built the theme several times, each with a different shape of round – fewer kicks, attack and defence in turn, or a five-shot Super Win. Each tile opens that game’s free demo in the same window as the Cup Mania demo.
EvoplayRTP 96%Penalty Shoot Out
Evoplay’s original from May 2020: five shots a series, a save ends it, and five goals in a row pay x30.72. You shoot for one of 24 nations, at £1–£75 a series.
EvoplayRTP 96%Penalty Series
Released in December 2021: six turns that swap between taking a penalty and guessing the opponent’s, three zones to pick from and multipliers from x1.92 up to x61.44. £1–£2,400.
EvoplayRTP 96%Penalty Shoot-Out: Super Cup
From February 2025: five shots at a target you choose or one the game picks; scoring all five is the Super Win, and the top win is x32. £0.10–£300 a round.
Frequently asked questions about Penalty Shoot Out: Cup Mania
Quick answers for UK players. On stakes, limits and the Bonus Buy, the rules panel of the version your casino runs has the final word.
Yes – the free demo on this page runs on a virtual balance, with no registration and no deposit. It opens in a full-screen window on a computer or a phone. Anything you win there is play money and cannot be withdrawn.
Evoplay’s game sheet lists 95.65% for the main game and 96.16% for the bonus game. Both are long-run theoretical returns, so a single session can land far above or below them. Figures such as 96% or 96.65% quoted elsewhere do not match the provider’s sheet.
In the main game the top step is x1000 – £75,000 at the £75 maximum stake, £100 at the £0.10 minimum. The bonus game tops out at x3000, which is £225,000 at £75, where the Bonus Buy is offered. Both caps equal the top multiplier at the maximum stake.
The ladder has 15 steps, from x1.1 for the first goal to x1000 for the fifteenth. Each goal moves you one step up; a save ends the series and the stake is lost. The full list with amounts at £0.50 and £5 is in the main-game section above.
Yes. The Collect button is available after any goal and pays your stake times the step you have reached – the earliest chance is x1.1 after the first goal. Collecting ends the series; you never have to go all the way to x1000.
The price is 30 times your stake – £15 at £0.50, £30 at £1 and £2,250 at the £75 maximum – and it starts a bonus round of 15 kicks on a ladder from x3 to x3000. Versions offered to UK players may come without the Bonus Buy, so check the game lobby at your casino first.
Yes. The game is built in HTML5 and runs in the mobile browser on iOS and Android, with a vertical view for holding the phone upright. No download is needed, and we know of no official app – avoid APK files offered elsewhere.
At the operators listed in the ranking at the top of this page, which accept UK players and keep accounts in pounds. You must be 18 or over and the casino should hold a UK Gambling Commission licence; open the game’s rules panel there to see the stake range and whether the Bonus Buy is offered.
